Weblog

Hydra 1.5 is out !

We are now releasing Hydra 1.5. This version has lots of new features (check them), two of the most important ones being the improved image processing pipeline, RAW/OpenEXR/Tone Mapping,  and Aperture integration, import/export/plugin. As a side note: we are aware of some difficulties for image alignment on MacBook and MacMini with Intel Graphics chipsets and we are working on it. Stay tuned and enjoy!

Morph Age Pro 4 Shipping

We are proud to announce that we are releasing Morph Age 4 (Regular / Pro) today. Check the new features (and bug fixes) here. Documentation is updated as well, and we have 2 new screencasts (working with movies  and  using motion curves) demoing movie morphing and the use of blending and motion curves. The software is translated into French.

Morph Age Pro Announced, Hydra shipping

The title says it all, great things in there. Check them out, download and try them. Leopard only!

Introducing Hydra. HDR for everyone.

Happy new year, we wish you all the best!


hydra128One of our new year's resolutions was to bring some new stuff for photographers and here it is. Hydra is about creating HDR images from regular photos without a tripod. GPU and multi-core acceleration, sexy and intuitive user experience, in one word, the Mac way. Please check Hydra's page, view the galleries and screencasts, and feel free to send us your best images, we'll show them to the world!

Macworld'08

We are happy to tell that we will be part of Macworld again this year (well, next one actually). We are in Moscone WEST, booth W-4336. Feel free to have have a look at the most recent evolutions of our software. See you there!

Welcome Creaceed, goodbye eX-cinder

We are changing name. New name, new products, new many things. People stay. 

We have been developing Cocoa software for almost 10 years now (we started in 1998) with first commercial apparition in 2002 with Morph Age 1.x. Things have evolved a lot since then. We are far more productive now than we were back in those years because we learnt, and the tools got so many improvements. We have worked a lot these past months and all we can say right now is that good things coming these days, hope you'll enjoy them.

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