Walkthrough

Zooming

Zooming allows accurate curve placement. This is necessary as Morph Age offers sub-pixel accuracy. The real-time preview rendering can also be zoomed and can serve to assist precise curve placement.

Colorizing

Morph Age 2.0 has colorizing options that makes it possible for Hulk-like warp effects. This works by allowing the user to define, independently for each curve, a color that will "bleed" on the underlying image parts. This color bleeding is animated consistently with the deformation.

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Layers

Layers in Morph Age is a way to express that parts of the image are above others. This is used to express, as in this image, that the chin is above the clothes and that whenever the chin is moved downwards, it should pass over them (and not under).

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Real-time Rendering

Morph Age uses advanced GPU rendering techniques, allowing real-time preview even for mega-pixels images.

Click Play, and you see the morph/warp in real-time, whatever the image size. You can even move the curves that define the transformation while the animation is playing. This makes it convenient for iterative placement of curves as there is no lag in the render-cycle, making Morph Age well suited to easily and rapidly prototype the effect you want.

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